![]() The number of replays that can be saved depends on the free space remaining on either the Wii or the SD card. If saved onto an SD card, they will be stored inside app\RSBX\rp, where X is J, E, or P depending on the game's region. When saved, replays will be named rp_YYMMDD_hhmm.bin, where YY, MM, DD, hh and mm indicate the year, month, day, hours, and minutes, respectively, when the replay was saved. The reason for this limit is unknown, as a number of hacks can remove this limit even with such hacks, however, replays over 10 minutes do not function properly, as replays stop saving inputs beyond the 10 minute mark. Replays can only be saved if the match lasted less than 3 minutes, Sudden Death included. When a match concludes, players can press the button, or the button on a lone Wii Remote, to save a replay onto either the Wii or an SD card. Unofficial PM Managed by Auxel.Replays were introduced with Brawl. If after you've gone through the guide and you are still having problems, ask for help on our Help and Support forum! your game isn't loading the hackless option or the menus/character edits are not showing up, first read our official troubleshooting guide. If you are having any trouble with the installers (i.e. Additionally, if your menu image looks like the image below, then go ahead and play and enjoy Project M! You will see a straploader saying Project M 3.6. ![]()
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